Later days in the shadow of the columns have seen the coming of evils to the blasted isle. Demons have the once proud knights under siege while the cowardice left in the wake of the broken shrine eats away at the knights.
Before being allowed inside their keep the knights send you on a quest to the dungeon of Destard and there are a few changes after your return. Regardless of that the isle is replete with items to be recovered and hostile forces abound.
Valoria
{
caldera
{
south gate
{
Lambert (demands a red dragons
head to prove you are the avatar before he will allow you in Valoria; brother of Reynald;
will join to fight demons after seeing brother's ghost, takes demon 3)
(2) armr:shield
armr:kite shield
}
Leader Room
{
Eris (calls forth the Dagger
of Valor, killed by the demon he gives it too)
Geoffrey (if spared in Desard
and after the shrine healed)
[box] (50) coin
potn:flask
map:Buccanneer's Den
map:Trinsic
}
Artos' abode
{
Artos (will join to fight
demons after being enraged by the avatar, takes demon 2)
mscl:Mana Breath
book:nnn Lord British the Biography
book:nnn Ocean Travel without a Boat
potn:red
bed
map of valoria
}
healer
{
Liselle (healer; husband of
Meranthon)
Meranthon (dying; lost the
tome of Demonology)
bed
(3) tool:clean bandages
potn:white
potn:red
}
trainer (the weapons on the weapon rack and the ten arrows on the box
are stuck)
{
trainer
book:nnn How to keep people from stealing from your
shop
potn:purple
potn:blue
potn:white
potn:orange
(2) potn:yellow
weap:misl:longbow
(4) weap:ammo:arrow
(5) reag:ash
}
}
[81°1'N,54°36'W shipwreck] (157) coin; [chest] weap:misl:war
bow of blood; giant crab (these appear here after
returning from Destard)
[76°45'S,60°13'W] Yastar's hut
{
Yastar (before cleansing the shrine and
only ftaer bringing him all the items on the bone helm scroll, he releases the block on
the transporter to the armour making room)
scrl:nnn bone helm
alchemy lab
binding circle
potn:white
potn:green
(4) potn:flask
book:nnn invisibility potion
book:nnn invulnerability potion
book:nnn Ocean Travel without a Boat
book:nnn Mana Recovery
book:nnn Apothecary's Desk Reference
book:nnn handy guidebook to potions
[northeast of hut under plant] teleporter (to armour making room
[63°41'N,102°54'W] only works after delivering items to Yastar)
armor making room
{
(Ignite torch in enrtyway to reveal exit
teleporter to the south)
(3) skull (the skulls from the ritual
areas on Valoria are useless, droping just about anything on the pentacle starts the
process of making the armr:bone:helm and the three skulls that were in
the room are used up)
teleporter (to just north of Yastar's hut)
}
}
map
{
interest
{
01 moongate
02 shrine
03 potn:orange
04 potn:orange
05 [under the overhang] Reynald (dying knight, gives qust:heirloom shield to give
to brother)
06 (300) coin
07 potn:purple
08 [behind tree] reag:pearl
09 armr:kite shield
10 first ritual area, reag:mandrake; reag:ash;
skull; [off north shore] potn:red
11 potn:serpentwyne
12 (2) reag:ash
13 pit trap (fall in on east or north side safe)
{
bag
{
(20) coin
(2) reag:silk
potn:white
}
reag:garlic
reag:ash
}
14 (2) reag:ash
15 (3) reag:pearl
16 weap:misl:longbow; weap:ammo:arrow
17 target (hit with arrow to extend log bridge)
18 cave
{
zombie
earth golem
(2) reag:pearl
reag:ash
(2) reag:genseng
reag:garlic
(2) reag:mandrake
(3) reag:silk
(50) coin
book:nnn Story of the Demon Triumvirate
}
19 reag:mandrake
20 (2) reag:garlic; [in chest] (4) potn:serpentwyne
21 reag:moss
22 (3) reag:ash
23 2nd ritual area, (2) potn:yellow; skull;
[nearby to west] (3) reag:ash
24 [near body] book:Jordans Journal (son of
Flann in Britain); (2) reag:ash ; key:gold key (???)
25 front gate (use topaz in the eye of the statue to open)
26 reag:garlic
27 reag:garlic
28 3rd ritual area; (2) reag:ash; potn:black;
skull
29 (2) reag:moss; armrleather:chest; armr:leather:leggings;
potn:purple
30 potn:black
31 potn:white
32 reag:moss
33 potn:red
34 potn:serpentwyne
35 potn:yellow
36 binding
circle
37 potn:white
38 potn:orange
39 potn:orange
40 reag:pearl
41 reag:pearl
42 reag:pearl
43 potn:yellow
44 potn:yellow
45 (3) reag:pearl
46 potn:blue
}
hostile
{
01 (2) zombie
02 zombie
03 zombie
04 zombie
05 skeleton
06 skeleton
07 creeper
plant
08 (2) creeper
plant
09 (3) zombie
10 hellhound
11 (2) zombie
12 zombie
13 skeleton
14 zombie
15 (2) zombie
16 skeleton
17 skeleton
18 (2) zombie
19 (2) zombie
20 demon
1 (after death, reveals qust:Dagger of Valor)
21 demon
2
22 demon
3
}
}
}